SEICA Human Interaction Labs
  • Synthetic Empathic Intelligent Companion Artefacts
  • About
    • Mission + Vision
    • Organization
    • History
    • Resident Researchers
    • Affiliations
  • Research
    • Living Thing (LTRL)
    • Human Condition (HCRL)
    • Speculative Human (SHRL)
    • Intermediary Interface (IIRL)
  • Prototype
    • Playbots
    • Emobots
    • Therabots
  • Residency
    • Residency Research
    • Conference Calls
  • Press
    • News Feed
  • Contact
  • Synthetic Empathic Intelligent Companion Artefacts
  • About
    • Mission + Vision
    • Organization
    • History
    • Resident Researchers
    • Affiliations
  • Research
    • Living Thing (LTRL)
    • Human Condition (HCRL)
    • Speculative Human (SHRL)
    • Intermediary Interface (IIRL)
  • Prototype
    • Playbots
    • Emobots
    • Therabots
  • Residency
    • Residency Research
    • Conference Calls
  • Press
    • News Feed
  • Contact
303 2nd st.
San Francisco

(415) 872 - 9585

SEICA Virtual Research Labs

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SEICA Virtual Research Labs
​Laura Loremipsum, Laura Onmeta, Laura TBD, Laura Livingston (Left to Right)

RESEARCH GOALS
Observe and analyze modern human experiences driven by human-(tech)-human interaction and propose intermediary interfaces for application
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Laura Onmeta, SEICA Head of Research and Intermediary Interface Research Lab Lead
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Virtual research equipment for analog-digital data transfer and analysis (#5-D, Virtual Research Labs Computer, Virtual Research Lab)
SEICA Virtual Research Labs actively conduct multimedia-based research through digital experimentation and production of new media works as a means to investigate new-er experiences in relation to networked electronic devices that mediate human relationships and present new ways of thinking about intimacy. Borrowing tropes from popular culture and Internet vernacular that are proven catalysts for rapid online dissemination, SEICA explores and amplifies the hype surrounding technological innovation and evolution.

In terms of methodology, the labs conduct case study research through a digital anthropological emic perspective that is informed by the native experience of being immersed in virtual life. Author Sue Thomas in Technobiophilia: Nature and Cyberspace mentions that emic information about cyberspace comes from within online culture, from those who build and develop the environment as well as those who use it on a regular basis. This emic information aggregated and studied by the researchers will be strategically implemented to achieve SEICA's research goals.
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SEICA operates four research labs that study key shifts in human behavior and experience in relation to new-er consumer facing technology:
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Living Thing Research Lab (LTRL)
questions what is philoso-fictionally perceived as a living thing

Human Condition Research Lab (HCRL)
monitors and analyzes viral online content to reflect on the modern human experience in relation to physicality and materiality

​​Speculative Human Research Lab (SHRL)
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explores the uncanny properties of simulated human bodies in digital space

​Intermediary Interface Research Lab (IIRL)
​proposes alternative intermediary interfaces for human-(tech)-human interaction
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ORGANIZATION

About
Mission + Vision
​Organization
History
Lab Affiliations
​

RESEARCH

Virtual Research Labs
​LTRL
HCRL
SHRL
IIRL​

PROTOTYPE

Prototype Lab
Playbots
Emobots
Therabots​

RESIDENCY

Conference Call

PRESS

News Feed

CONTACT

We are a small organization looking for
creative minds, collaborators,
researchers, and affiliations!

- Founding Director
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© SEICA 2018. ALL RIGHTS RESERVED.
  • Synthetic Empathic Intelligent Companion Artefacts
  • About
    • Mission + Vision
    • Organization
    • History
    • Resident Researchers
    • Affiliations
  • Research
    • Living Thing (LTRL)
    • Human Condition (HCRL)
    • Speculative Human (SHRL)
    • Intermediary Interface (IIRL)
  • Prototype
    • Playbots
    • Emobots
    • Therabots
  • Residency
    • Residency Research
    • Conference Calls
  • Press
    • News Feed
  • Contact